3D-Coat-New Version-V4.8.14C [WIN]
3D-Coat is a commercial digital sculpting program from Pilgway designed to create free-form organic and hard surfaced 3D models from scratch, with tools which enable users to sculpt, add polygonal topology (automatically or manually), create UV maps (automatically or manually), texture the resulting models with natural painting tools, and render static images or animated “turntable” movies.
-Easy Texturing & PBR
-Ultimate Retopo Tools
-Fast & Friendly UV Mapping
OS: Windows 64-BIT
CPU: 1.2 GHz or better
RAM: 512Mb (4096 recommended)
Video Card: Radeon 9600/Nvidia 5600 128Mb (256 recommended) or better (CUDA features require at least a GeForce 8 or higher)
DirectX/Open GLirectX 9.0c or better
[CHANGES SINCE PREVIOUS STABLE v4.7.32]
– Custom render size restored in render room.
– Fill with gradient noise problem fixed
– Preventing duplicate split rings.
– square alphas complete support, even older ones will act correctly.
– possibility to change font size in Preferences->Theme. 4K monitors support. Font will be automatically changed to big size on large resolution.
– “File->Import multiple objects” to import multiple objects in diferent ways.
– Fixed memory leaks during materuals to layers attaching
– Checkbox in Underccuts/bas relief to limit effect below the plane.
– Import AO with channel picking
– Problem of laggy rotation of symmetry plane in General mode fixed. Picking point 2 is also fixed.
– Select all in tweak room
– Possibility to switch between 2 modes during navigation – around Y and free rotation. See navigation panel.
2.Replace oryginal .exe with patched ones